Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 [70] 80 90 100 |
1381. The almighty HEL ~~ - in Ships and Modules [original thread]
Originally by: Noodly Appendage Originally by: Anubis Xian Things to consider in your fleety Hel setup. The Archon -> Aeon = Most popular pair of carriers that can armor and cap xfer. The Thanatos -> Nyx = Very popular pair...
- by Anubis Xian - at 2009.05.08 18:27:00
|
1382. The almighty HEL ~~ - in Ships and Modules [original thread]
Things to consider in your fleety Hel setup. The Archon -> Aeon = Most popular pair of carriers that can armor and cap xfer. The Thanatos -> Nyx = Very popular pair of carriers that can armor and shield xfer. The Chimera -> Wyvern = Le...
- by Anubis Xian - at 2009.05.08 18:12:00
|
1383. Stop the SCAM SPAM already! - in Player Features and Ideas Discussion [original thread]
I don't understand why CCP made Contracts linkable in chat. It seems to me that anyone wanting to buy something from contract will already be looking for it there. All spamming it (legitimately or scamming) does is **** people off and get you bloc...
- by Anubis Xian - at 2009.05.08 07:58:00
|
1384. Most ugly looking ships in New Eden - in Ships and Modules [original thread]
Almost any Caldari hull in space offends my sensibilities. Ironically, I love to see their wrecks. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.08 05:52:00
|
1385. Sexiest ship? - in Ships and Modules [original thread]
Originally by: Zackaryel Jove's Eidolon. I've seen it...and its ugly as hell. The usual winner of a beautiful ship contest is Miss Vessel: The Mighty Armageddon. My overwhelming vote is cast. Originally by: CCP Oveur The ...
- by Anubis Xian - at 2009.05.08 05:49:00
|
1386. Stop the SCAM SPAM already! - in Player Features and Ideas Discussion [original thread]
Disallow Trial Accounts from talking in Local. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.08 05:43:00
|
1387. Siege gunboat? - in Player Features and Ideas Discussion [original thread]
I have better ideas for XL weapons on smaller ships. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.08 05:31:00
|
1388. Super Command Ships aka Flagships (another approach) - in Player Features and Ideas Discussion [original thread]
Flagships will be primary anyway, why make it easier on the enemy? Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.08 05:29:00
|
1389. Mining: amarr cruiser - in Ships and Modules [original thread]
Apoc is the classic Amarr mining ship. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.07 21:33:00
|
1390. How far can you throw 900 dps? - in Ships and Modules [original thread]
Well, I hate to trump everyone else, but the Nyx can do 3125 DPS from over 250 au. It doesn't bother dealing with mere km. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.07 21:31:00
|
1391. Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Originally by: Rilwar Yes, gimmeh a Drake with MOAR TANK. Your F-Drake will get another low slot. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.07 21:19:00
|
1392. Does Agility Affect Acceleration to Max Warp Speed? - in Ships and Modules [original thread]
Every ship accelerates while in warp the same. Some just have higher warp speeds. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.07 21:18:00
|
1393. How far can you throw 900 dps? - in Ships and Modules [original thread]
Apoc can hit 900 dps at 100km with faction mods...250km (but drops to 590 dps) just by changing ammo. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.07 21:13:00
|
1394. The almighty HEL ~~ - in Ships and Modules [original thread]
Originally by: Crackzilla Originally by: Eaiaden its called evolution If you want evolution for the sake of evolution then go for a titan. Otherwise stick with dreads. Once you get in a Titan, your life of doing interest...
- by Anubis Xian - at 2009.05.07 21:05:00
|
1395. DSKE War. :P - in Warfare & Tactics [original thread]
Yay for exploits. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.07 16:56:00
|
1396. 256 Titans - Balancing needed? - in Ships and Modules [original thread]
The ways I'd fix Titans: Increase DDD Damage 100x, make them ignore shields and armor, and only allow them to be activated in the immediate vicinity of the Titan and only when the Titan's hull is at 25% or lower. Sort of a '****! I'm at least tak...
- by Anubis Xian - at 2009.05.06 23:10:00
|
1397. 256 Titans - Balancing needed? - in Ships and Modules [original thread]
How about you need At least one Sov 4 for each Titan you can build? That way when the current Titan generation dies off, they cant be rebuilt on a whim. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.06 17:43:00
|
1398. Moros for Docking-games - in Ships and Modules [original thread]
Originally by: Leon Caedo pardon my ignorance, but what the hell are docking games? The only form of pvp lower than gate camping. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.06 07:11:00
|
1399. 256 Titans - Balancing needed? - in Ships and Modules [original thread]
Too bad nobody keeps track of Motherships. I'd almost be willing to bet there are less of them than Titans. Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
- by Anubis Xian - at 2009.05.06 06:41:00
|
1400. A proposal for Battlecruisers - in Player Features and Ideas Discussion [original thread]
Actually both interpretations of what a Battlecruiser is are correct. The Germans built heavily armored, but relatively lightly armed ships that could go faster. The British built a floating house of cards, but would sink anything provided it go...
- by Anubis Xian - at 2009.05.05 16:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 [70] 80 90 100 |
First page | Previous page | Next page | Last page |